![]() ![]() The process of searching for samples is really slick and benefits from a web interface that’s very responsive, laid out clearly and easy to use. Repacks can be shared online with other users, a bit like curating a playlist for Spotify, and Splice has some artists already doing this. The samples are downloaded when clicked, but any Repacks that you create online aren’t mirrored as named folders on your computer, which would be a nice addition. This works well, though collections don’t seem to sync to your computer, so they’re easier to manage online. You are encouraged to manage sounds in your online account via a browser and it’s possible to create ‘Repacks’, which are essentially collections of sounds that you can manage manually: electro kicks, piano loops and so on. Files can be dragged from the Splice app straight into your DAW. A folder is created on your computer where downloaded files are stored, and you can audition and search them here, as well as revealing them in the file system. The Details In order to download sounds, you have to install a small application, and this is the same one that is used for syncing DAW project data, though the two tasks are separate things. You can also choose to pay $13.99 a month and get 300 samples, though it’s not currently possible to pay extra if you want to go beyond this in any given month. If you do cancel, you keep the samples you have already downloaded but lose access to download any new ones. It will also probably have the effect of making you consider more carefully which sounds you really do want rather than just downloading thousands without thinking. This limit is to stop people joining for a month and downloading the entire database before cancelling, which wouldn’t be very fair. ![]() You pay $7.99 a month, and for that you get 100 download credits, with samples costing one credit each. That requires a lot of work, but it’s what Splice has done. The only alternative to selling whole collections is to make a searchable, micro-payment driven online system. The problem of having to buy a 3GB sample pack to get the 300MB of samples you actually want is a real one, though it’s not really the developers’ fault. The idea, in short, is to let people search, audition and buy only what they want. This is similar to the challenge faced by the recorded music industry, and Splice’s answer is not unlike the way that Spotify or Apple have responded to people’s changing music-buying habits – not to mention a way to try to discourage piracy. Worse, frustration with this can lead some people to pirate sample collections, which is not hugely difficult if you’re determined to do it. The others were effectively useless to them. If you do not specify any elements, splice() will only remove elements from the array.The developers say that they found people complaining that they would buy a sample pack and end up using only a fairly small percentage of the sounds inside it. The elements to add to the array, beginning from start. In this case, you should specify at least one new element (see below). If deleteCount is 0 or negative, no elements are removed. However, it must not be omitted if there is any item1 parameter. If deleteCount is omitted, or if its value is equal to or larger than array.length - start (that is, if it is equal to or greater than the number of elements left in the array, starting at start), then all the elements from start to the end of the array will be deleted. If start is -Infinity, it will begin from index 0.Īn integer indicating the number of elements in the array to remove from start. (In this case, the origin is -1, meaning -n is the index of the nth last element, and is therefore equivalent to the index of array.length - n.) If negative, it will begin that many elements from the end of the array. In this case, no element will be deleted but the method will behave as an adding function, adding as many elements as items provided. If greater than the length of the array, start will be set to the length of the array. The index at which to start changing the array.
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